Super Nova (1995)

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ag.gameitem.AGID:
Playtime: 90
Min. Age: 10
Number of Players: 2 - 6
ag.gameitem.publisher: Heartbreaker, Buccaneer Games
Designers: John Montrie
Artists: Kathleen Nelson, Jane Walker, Todd Shearer, Mike Campbell, Marlene Bruce, Greg Entner, Barry Freeman, Todd Sudbrink, Phil Parsons, Steve Parke, Lissanne Lake, Ann Gerlach, Roger Roop, Yvonne Brunot, Eric Celarier, Joe Kubinski, Dave Choat, Ellen Endress, Lee Moyer, Constantia, John Montrie, Frank Kanach, Richard Thompson, James Losleben
Mechanics: Hand Management, Trading
Beschreibung
From the Rules Introduction:

Super Nova is a game of intergalactic expansion and conquest. Players start from their home worlds, discover new planets, and compete for control of other planets. Power is wielded militarily, diplomatically, and economically, with an occasional natural disaster thrown in. To win, you must create the empire that supports the most population.

Super Nova was originally published in a collectible format, but is now published as a 165-card complete game.

Expanded by:

Super Nova: Event Horizon


Verwandte Spiele
ag.gameitem.lastUpdated: 2025-04-28 15:41:58.473